Search and Seizure is the third quest you can complete for the New Atlantis UC Security. The quest involves tracking down a ship of smugglers and then ultimately confronting them about their illegal trade.
How to Unlock Search and Seizure
You can only unlock the Search and Seizure quest after completing the Eyewitness quest from the UC Vanguard Questline and dealing with the Terrormorph. After this, complete the previous quest, A Break at Dawn, and then you will unlock Search and Seizure next.
Search and Seizure Walkthrough
Speak to Sergeant Yumi
Follow the activity to speak to Sergeant Yumi and visit the New Atlantis UC Security Building. He will tell you about reports of Contraband smuggling taking place at the Spaceport and ask you to investigate the matter.
Speak to the Port Workers
Head outside and towards the New Atlantis Spaceport. Speak to the Port Workers here, and one of them will report the name of a suspicious ship where the crew was too careful with the cargo.
Obtain the Ship Records from Aegis
Head back to the MAST building in the MAST district and visit Agent Plato in his office on the upper floors. He'll hand you a list of ships suspected of illegal trading activities.
Read the slate and identify the Smuggler's Ship
Open up your Inventory and head to the Notes section. Read the slate called "Potential Smuggler Ships." The slate lists four different cargo ships; the first matches the ID given to you by the port worker, UC-576B. Keep in mind the name Anansi.
Report to Sergeant Yumi
Head back to Sergean Yumi and name the ship you've managed to track down. If you give any answer that is not the Anansi, the quest will prematurely end, and you'll get the rewards. However, if you answer with Anansi, you'll be tasked with boarding it at the Spaceport and giving it a checkup.
Obtain the Contraband
Head to the New Atlantis Spaceport, where the Anansi is conveniently docked. Head into the ship and make your way to the cockpit.
Once you enter, turn to the left and open the captain's locker, where you'll spot some Contraband. Taking any items from the Captain's locker will trigger the ship captain to talk with you.
You'll be offered the choice to take a bribe, become a fellow smuggler, and let them go scott-free by lying to Sergeant Yumi. You can increase the amount of Credits with Negotiation. Refusing the offer results in the ship crew becoming hostile towards you. Luckily, they're all low-level enemies that are easy to handle.
We suggest not taking the bribe as the resources on the ship are more valuable than the bribed amount. You can use the Wanted trait dialogue option to have them surrender.
- RELATED - Starfield Smuggling Guide
Report to Sergeant Yumi
Return to Sergeant Yumi and either lie about not finding anything or report what happened at the ship. Note that another option in this situation is lying to Yumi and selling off the Contraband after seizing it. While morally dubious, it's the most profitable decision. This will complete the quest, Search and Seizure.
- RELATED - Starfield Evil Decisions
Search and Seizure Quest Rewards
- XP - 200
- Credits - Leveled amount
That concludes our walkthrough for the Search and Seizure quest. Next, we have the final quest for the New Atlantis UC Security, Two Tales, Two Cities.
- READ MORE - Two Tales, Two Cities
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