After collecting a few artifacts, it's time to grab another. Walter Stroud accompanies you to make a trade deal to get a new Artifact. However, this deal doesn't go down as easily as Walter promises. You're in for a bunch of espionage, sneaking, breaking in and an unexpected encounter with a powerful unknown entity in the All That Money Can Buy quest.
All That Money Can Buy Walkthrough
Talk To Walter Stroud
You start the quest by talking to Walter Stroud at The Lounge in New Atlantis. He'll tell you about an Artifact he has tracked down in Neon and that he needs someone to accompany him and apply pressure for the trade deal.
Travel to Neon
Check in at Stroud-Eklund HQ on Neon
Head to the Stroud-Eklund HQ in Neon City so that Walter can grab the Credits needed for the transaction.
Talk to Issa Eklund
You'll meet Walter Stroud's wife, Issa Eklund, here, who will engage in a bit of banter with Stroud, and they'll decide to investigate and make some pre-emptive arrangements before the meeting. You'll be tasked with three things.
- Hire Security
- Hack the Door
- Investigate the Seller
Stroud will provide you with 1,000 Credits for this investigation.
Hire Security at the Astral Lounge
Head back down to the lobby and into the Astral Lounge upstairs. Walk up to the Bartender and ask him about the security packages. He'll initially say that you can hire security for 4000 Credits. If you persuade him successfully by telling him Stroud is coming, he'll drop it down to 1,000 Credits.
Check the Door Controls
Head into the lift in the Astral Lounge and go upstairs. Go into your designated room and lockpick the Novice tier lock on the computer there. This will let you override the door and prevent the seller from leaving.
Investigate the Seller
To investigate the seller, you'll first have to go through the reference contact. This will also require you to use the persuasion skill or pay up to 2500 Credits for information regarding the seller. You have to talk to James Newill at the Newill Goods store.
He'll tell you about the Seller's room in Sleepcrate One.
Search the Seller's SleepCrate
Head to Ebbside in Neon City and go to the Seller's Sleepcrate room. It'll be locked shut with a novice tier lock, but you can easily open this door and access the computer inside.
The computer files will reveal that the seller, Musgrave, is in a tight spot and needs to sell off the Artifact quickly.
Talk to Walter Stroud
Report all this information to Walter Stroud at the Stroud-Eklund HQ; he'll be ready for the meeting.
Go to the Astral Lounge
Head to the Astral Lounge with Walter Stroud in tow. He'll ask you to locate the seller with a big briefcase and use the password 'Ramsay and Travers'.
Locate the Seller
The seller, Musgrove, will be standing next to the counter where you talked to Boone Morgan. Talk to him and mention the password to prompt the meeting.
Head to the Meeting Room
Report to Walter and head up the elevator to your designated VIP meeting room.
Negotiate for the Artifact
Musgrave will try to pressure you and ask you to pay double the price. However, if you've done your due diligence, you can put pressure back on him and have him agree to the original price without him fighting back. You can always lock the door or call security to have him pipe down.
Deal with the Slayton Agent Outside
Once you've grabbed the Artifact, you'll meet a Slayton Agent outside your room, trying to threaten you for the Artifact. You can choose to kill him, persuade him to stand down or call security to have him removed.
Go to Slayton Aerospace HQ
Walk down the hall, and Issa will tell you that Slayton has impounded your ship and put a bounty on your head. You'll now have to confront him directly at the Slayton Aerospace HQ.
Find a Way to the Next Floor
You can gain access by lockpicking the door to access the executive room nearby, persuade the receptionist by telling her you're here to make a trade deal with Walter Stroud in tow or choose to kill everyone and have your way.
Take the Elevator
Once you've got access you just need to go use the Elevator in the main lounge.
Go to the Next Floor
As you climb the tower, the elevator will halt because Slayton has caught wind of your actions. Luckily, Issa saved the day by hacking into the system. You can now follow her guidance and sneak through several vents and doors to reach the outside of the tower.
The alternative is facing the entire Slayton security force and his security robots to brute force your way through the building. You can head outside the tower once you've reached this floor.
Climb the Trade Tower
Once outside, you'll have to take down around 5 of Slayton's security guards on the rooftops of Neon. After this, you can walk right up into his office.
Confront Nicolaus Slayton
Once you've reached Slayton's office, you'll have to talk to him and decide what to do here. You can attack and kill Nicolaus Slayton or let Walter make a business deal with him. If you make a business deal, you can decide Musgrove's fate.
Talk to Musgrove
Musgrove will be lying in a pool of blood in Slayton's office. You can choose his fate here. You can let him go, turn him in to the authorities or kill him. He claims that he committed his crime as he was laid off after ten years of service. You can choose to let him go, and there will be no negative consequences for this.
Loot the Office(optional)
A chest on the left side of Slayton's office can have legendary gear and a decent amount of Credits. If you head into the next room, you'll find a Contraband chest behind an Expert lock.
Since you're already in Neon, you can grab the goods and sell them to the local Trade Authority without smuggling Contraband. If the Trade Authority doesn't have enough credits, sleep in the Volii Hotel by renting a room across the street for 300 Credits a night for 48 hours.
Take Off From Neon
You must board your ship and take off into space to finish the quest. Just so you know, the quest will abruptly end here, and you'll begin the next main mission, Starborn.
All That Money Can Buy Quest Rewards
Here are our rewards for the All That Money Can Buy quest. The rewards can vary based on your level and gear.
- Credits - 10,000
- EXP - 440
- Fiscal Policy
That concludes our All That Money Can Buy quest walkthrough in Starfield. With main mission six done, you can now head to Mission 7: Starborn and learn more about these mysterious beings.