More changes are coming to Bethesdaās newest role-playing game franchise, Starfield. This time, itāll be bringing, among other fixes, FSR3 frame generation technology from AMD in its second update for 2024 so far.
Bethesda has released notes on its official website for the latest patch, currently called Update 1.9.67, which is available now on Steam Beta. Steam players can try this update and provide feedback before the studio releases the full patch in a few weeks.
Aside from introducing FSR3, this patch will also attempt to fix a Form ID issue that crashes when players visit too many locations in a single save.
![bethesda-amd-fsr3-starfield](https://gdm-assets.b-cdn.net/images/ncavvykf/starfieldportal/1e3cbdf14385dd2107a52395e31ddd5e0d59355e-3840x2160.jpg?w=1600&h=900&auto=format)
Check out the official patch notes below:
FIXES AND IMPROVEMENTS
GRAPHICS
- Added support for AMD FidelityFXTM Super Resolution 3 (FSR 3). (PC)
- Added support for Intel Xe Super Sampling (XeSS). (PC)
- Fixed an issue that could make the clouds appear to vibrate when using DLSS performance mode. (PC)
- Fixed minor visual artifacts that could occur when aiming with a weapon or task swapping.
STABILITY
- Changed how FormIDs are freed when loading saves. This should improve stability for saves that have visited many locations.
- Fixed a crash that could happen when making changes to the ship that required all items to be moved to the cargo bay in the Ship Builder menu.
MISCELLANEOUS
- Reverted a change that caused the data menu to open when taking screenshots with F12 (PC)
- Fixed an issue causing the resolution scale to reset to 1.0 when switching from Fullscreen to Windowed mode when using DLSS. (PC)
This update is part of a series of patches that Bethesda promised as part of its 2024 Roadmap for Starfield, which they revealed just before the start of the Christmas holidays.
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