We all know the drill when we get to the end of the main quest in Starfield. We either choose to enter Unity and become Starborn, start a new life in a new universe, or stay where we are until we decide that it’s time to move on.
Now, controlling the character’s movements from a distance feels normal, but what does it cost to become Starborn?
Users at the Starfield_Lore subreddit have interesting opinions on that subject. The OP, Alixen2019, said they found it strange that they try to live as normally as possible when entering a new universe, while all the other Starborn are aloof and are content to watch the world flow by.
They go on to suggest that Starborn might only be living life at the surface level after entering Unity for the first time, and they don’t make even half-hearted attempts to emulate the life they previously left behind.
User davidsverse commented that the OP's description is essentially what the game is driving at—the loss of a part that makes a person human with every instance that they enter Unity as a Starborn.
Davidsverse even described the Hunter and Emissary as “lost to humanity,” mere shells of people living lives seemingly without end.
Fodor1993, on the other hand, said that he tried to roleplay a loner in his first NG+ playthrough. He ended up not building any relationships with the other characters. He found it weird knowing it was a different universe with different characters who looked like those left behind in his first game.
What can you say, explorers? Do you think that there’s a mental or psychological cost to becoming Starborn?
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