The upcoming Skyrim mod, Skywind, has changed its approach and announced that it will now use the updated Creation Engine that powers Bethesda’s latest open-world RPG, Starfield.
The Elder Scrolls III: Morrowind remake, Skywind, has been developing for several years. The creators have not yet publicly released a release date for this project, but that didn’t stop them from making a groundbreaking decision to change engines in the middle of the process.
The Skywind mod will shift to the Starfield engine instead of the Skyrim engine. The team revealed this decision in a post on the social media network X, formerly known as Twitter.
The team said in the post that, despite the many years they spent developing the mod, they have decided to “reach for the moon” before revealing that they will be moving all of the work to the more updated engine.
Last but not least, the project will be changing names. From Skywind, it will now be renamed to Starwind to commemorate the new engine.
Although the team did not mention it in their post, they will have to recreate all of the assets involved in making this version playable using the Starfield engine. This also means that the release date, which remains mysterious, will once again be moved to a later date, whenever it may be.
The Skywind mod is a sister project of another The Elder Scrolls mod, Skyblivion, which will also recreate the second ES game using the Skyrim engine. Unlike Skywind, however, Skyblivion is closer to completion and will not be shifting to the Starfield engine.
Yes, that was an April Fools Day news report...sorry, not sorry.
During the Community Creation Con in February, the team revealed that they are currently in the polishing stage and aim for a 2025 release.
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